Hello! My name is Sam and I am a game design student at Winchester School of Art, a University of Southampton campus. This week, I have started a module called Game Development, where I review a game design document made from a student during the last semester and, using that, I will work in a…
Category: Semester 2: Kinetic Panic
UI, Possession Ability, Preparing for Playtesting
Sprint Jump Multiplier One of the features I added to the game this week was a sprint jump multiplier. This was suggested by Guy from my team and what it does is that, if the player is sprinting and also decides to jump, the sprint gives the player a speed boost. This wasn’t too difficult…