Theme Tune https://opengameart.org/content/enchanted-tiki-86 SFX Robot Death https://freesound.org/people/psychedelic_hands/sounds/144469 Tower Select https://freesound.org/people/cabled_mess/sounds/350862
Category: GDD
Market
Player Communities There are several ways I can encourage the community that I may create within the game. I could, for instance, create an official Discord channel and subreddit, where chat with other players can be made possible. This can also be useful for bug-testing and gathering feedback to improve the game. Monetization strategies My…
Platform specification and control mapping
Gamefeel The game will feature a drag and drop control scheme, that is, when the player wants to place down a theme park ride, they can drag the ride and drop it towards the player’s chosen area. This control scheme translates well between mobile and PC systems, with their touchscreen and mouse input devices respectively….
Mechanics
Verbs List of verbs associated with this game’s themes: Rules The player can place down and build rides within their budget. They can also upgrade rides depending on if they have the XP for that ride. The robots have health points which causes them to be destroyed if they fall to zero. Win and fail…
Story
Gameworld Your theme park is set in a coastal island, in the middle of nowhere. Metal Madness Narrative You are the owner of a glorious theme park, well, it used to be glorious. It has been attacked in the past by robots who want to recover a mysterious object, which can only be found below…
Art
Characters Robots/Enemies For the robot design, I went with an approach whereas there’d be a basic robot design and variations based on that for different/harder enemies (for example, 1 could have a military cap to indicate that it is a tougher enemy). I used Pinterest to gather inspiration for the robot. Robot (Mixels-style) Objects Environments…
Gameplay
Gameplay Loop Experience The game takes place in a 2D top-down perspective. The player can move around the game area, and who can select on empty slots in the world to build rides, and on existing rides to upgrade them. At the start of each level, the player will have a small budget to spend…
Overview
High concept Metal Madness is a game where the player builds deadly theme park rides to destroy robots that are trying to take over the island’s base while simultaneously building friendly rides for human visitors of the park and preventing them from going onto the rides. “Elevator Pitch” Hello. I am Sam and my game…