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METAL MADNESS by Sam Cox

Essential Experience – Week 3

Posted on January 11, 2025

For the first part of this week, I want to focus on the essential experience that I want to bring to the player for this game, then I’ll talk about some concept art for the game. The following pictures show what work I did about the game’s essential and emotional experience using the workshop methods provided in the lesson:

(N.B. Some aspects changed over time as I changed the idea from a platformer to a tower defence game).

This image has an empty alt attribute; its file name is Idea-Iteration-1-1024x722.jpeg
This image has an empty alt attribute; its file name is Idea-Iteration-2-1024x721.jpeg
This image has an empty alt attribute; its file name is Idea-Iteration-3-1024x729.jpeg
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This image has an empty alt attribute; its file name is Emotional-Responses-1-1024x723.jpeg
This image has an empty alt attribute; its file name is Emotional-Responses-2-1024x715.jpeg

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