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METAL MADNESS by Sam Cox
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METAL MADNESS by Sam Cox

Story

Posted on December 7, 2024

Gameworld

Your theme park is set in a coastal island, in the middle of nowhere.

Metal Madness Narrative

You are the owner of a glorious theme park, well, it used to be glorious. It has been attacked in the past by robots who want to recover a mysterious object, which can only be found below the surface. There is a path to this object in your base, and this object also powers the whole of your theme park.

It has been in ruins for several years, but in the year 2025, you decide to start rebuilding the theme park, brick by brick. Your past attempts however have been foiled by the robots sensing this and returning, so you come up with a plan. You are going to destroy them once and for all by building weapons that are disguised as theme park rides.

The Owner

Wants

To build a large theme park with lots of visitors. 

Needs

To protect his theme park from the robots that invade when he attempts to do so.

Flaws

A overindulgence in wanting to increase profits. 

The Robots

Wants

To invade the owner’s theme park; to get the hidden treasure secured inside the island’s base.

Needs

Company; to be with other robots, to achieve its ultimate goal of getting a treasure hidden down in the park’s soil in order to survive.

Flaws

Selfishness desire to achieve ultimate programmed goal.

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