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Category: Weekly Learning Journey

Narrative

06Jan

This week we focused on narrative and character design, looking at character tropes. In my game I want to focus on telling a linear story. Here is some notes that I made: In my game, the main antagonist doesn’t become READ MORE

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Lies – Creative Writing Piece

06Jan

This is a piece of creative writing I did, which is a part of the prequel to my games narrative. Within this piece, I start to set up the world in which my game exits and also introduce the origin READ MORE

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Character Concepts

06Jan

Concept Art and References Gregg Barnes Since I wanted to focus on the Circus, I decided to look into concept artists that worked with making stage costumes, since these costumes tend to be more dramatic and bolder due to the READ MORE

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Essential Experience

06Jan

Establishing the essential experience for the player can be very important in developing an engaging game concept. Conveying the experience of a specific emotion creates a unique game experience for the player. Based on the feeling of imposter syndrome, a READ MORE

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Worldbuilding

06Jan

Schell (2019, p. 369) Successful Transmedia Work Many very popular transmedia have a strong world behind it. These worlds are intuitive, allowing the creation of many stories within that world. This is common in media that becomes a big franchise, READ MORE

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