Narrative
This week we focused on narrative and character design, looking at character tropes. In my game I want to focus on telling a linear story. Here is some notes that I made: In my game, the main antagonist doesn’t become READ MORE
Lies – Creative Writing Piece
This is a piece of creative writing I did, which is a part of the prequel to my games narrative. Within this piece, I start to set up the world in which my game exits and also introduce the origin READ MORE
Character Concepts
Concept Art and References Gregg Barnes Since I wanted to focus on the Circus, I decided to look into concept artists that worked with making stage costumes, since these costumes tend to be more dramatic and bolder due to the READ MORE
Essential Experience
Establishing the essential experience for the player can be very important in developing an engaging game concept. Conveying the experience of a specific emotion creates a unique game experience for the player. Based on the feeling of imposter syndrome, a READ MORE
Worldbuilding
Schell (2019, p. 369) Successful Transmedia Work Many very popular transmedia have a strong world behind it. These worlds are intuitive, allowing the creation of many stories within that world. This is common in media that becomes a big franchise, READ MORE