Bibliography
Chandler, B. (2017) ‘Using contrast to affect visibility’, 304, 17 March. Available at: https://ben304.blogspot.com/2017/03/using-contrast-to-affect-visibility.html (Accessed: 7 February 2025) Ellis et al. (2017) Games accessibility guidelines Full List. Available at: https://gameaccessibilityguidelines.com/full-list/ (Accessed: 20 February 2025). Palmquist, A., Jedel, I. and Goethe, READ MORE
Advertising
We decided that we should create a poster and handbook in order to advertise our game in preparation for the the Year 2 Games Showcase, which would be our final playtest. We decided that this should be my job since READ MORE
Tim Burton
To help me with this project, I decided to visit a Tim Burton exhibition in the Design Museum in London. As Tim Burton is a prolific horror artist, I thought that looking at what makes his artwork scary would benefit READ MORE
Animation
Based on the Week 9 playtest, I would be creating a small sparkle animation for the key item picked up in the corridor. I initially added this to the background, shown below, before realising it would be easier to add READ MORE
Environment Artwork 2
Rose’s Room: Rose’s room, since it is the room of the killer, is very important to the game. The paintings of Oedipus are also important to the plot of the game, and Youth asked me to include some of these READ MORE
Environment Artwork 1
Mandatory Playtesting Session The basement is the most important area of the game, since this is where the killer murdered Alex’s grandmother in the 1930s. Since this place was abandoned in the 1930s, I knew that it had to look READ MORE
Sketches
Based on my sketches from the previous week, I made sketches of each room I planned on making in Asesprite:
Accessibility
User Testing & Accessibility in Games Games Accessibility Games accessibility is important, especially since games are incredibly important in creating a space where disabled people can have fun and create community at a lower barrier of access. This can be READ MORE
Mansion Exterior
Team work This week I focused on creating the mansion exterior. As this would be in the initial menu of the game and it establishes the location and context, I thought it would be most important to complete this background READ MORE
The Charnel House Trilogy
The Charnel House Trilogy I played The Charnel House Trilogy, a horror point and click game, in order to get a feel for the genre since I am mostly unfamiliar. This game would give me most of my inspiration for READ MORE