Environment Artwork 1
Mandatory Playtesting Session The basement is the most important area of the game, since this is where the killer murdered Alex’s grandmother in the 1930s. Since this place was abandoned in the 1930s, I knew that it had to look READ MORE
Sketches
Based on my sketches from the previous week, I made sketches of each room I planned on making in Asesprite:
Accessibility
User Testing & Accessibility in Games Games Accessibility Games accessibility is important, especially since games are incredibly important in creating a space where disabled people can have fun and create community at a lower barrier of access. This can be READ MORE
Mansion Exterior
Team work This week I focused on creating the mansion exterior. As this would be in the initial menu of the game and it establishes the location and context, I thought it would be most important to complete this background READ MORE
The Charnel House Trilogy
The Charnel House Trilogy I played The Charnel House Trilogy, a horror point and click game, in order to get a feel for the genre since I am mostly unfamiliar. This game would give me most of my inspiration for READ MORE
Initial Ideas
Project Management As a [user role], I want [what do you want?] so that [how does this benefit you/the business.] Considering these players, we should make sure that the game caters to them by creating a satisfying murder that is challenging to solve, focusing READ MORE