Vertical Slice and milestone
This piece describes the general idea of vertical slice of our team decision-making process! more details can be found on our group’s website: Vertical Slice – Those Left Behind (wsagames.com)
We hope that players can properly allocate the resources they have at hand and achieve the goal of entering the next stage with ensuring the survival of other characters, and in the follow-up story, it will have different endings according to the players’ choices and ideas.

This is our very early vertical slices. It is also the lead in the development of the whole game. So although the final version is different from this picture, I decided to put it here.

This chart is about the game mile stone flow we finally worked out. The communication with family members and the leaders and decisions made by players will affect the final result.
Our vertical slice will be in one stage of the game, it will show the players the world and the basic operation and some of the chating with the characters in this game.
Other chats
We drew some other chats to assist the specific plans of these parts, at the same time, these chats can also help us find those missing parts, thus determining the future development direction.

This chart plans the possible results after communicating with the role.
It also includes selecting some possible consequences after communicating with the characters.
For example, when disagreed the character proposed to strengthen the defense, the camp will be robbed.

This chart is a simple game flow. It contains two possible trends of the game, and it is also from here that the idea of how the game will end is determined.
Distribution of responsibilities

We also completed the preliminary division of responsibilities this week.
Because I had experience in composing music in my personal project in the first semester, I took the initiative to add an arrangement responsibility to myself.