Pixel Art – NPCs & Enemies
Introduction In designing the NPCs and enemies of my game, I decided to use the medium of pixel art. This was so I could make potential character portraits for the game, potential sprites for the gameplay, and to garner a READ MORE
Pixel Art – Skill Trees
Introduction After I came up with a concept for the skill trees I realized they required some sort of logo or symbol to represent them. I decided to go about designing them in Aseprite, as they would appear in the READ MORE
Pixel Art – Protagonist
Introduction After I finished designing my Protagonist by hand, I decided I would try to design him in pixel art in order to get a sense of how to design a player character in gameplay (i.e. with correct gameplay proportions READ MORE

Protagonist Design
Background For my protagonist I drew on many different inspirations within the Islamic world, between several eras. The protagonist is meant to be a former mamluk soldier turned nomadic mercenary, as such, I drew inspiration from real-world mamluk clothing and READ MORE
Sword Design
For my game, I wanted to create a unique sword design for the protagonist. I didn’t want o simply copy real-world existing swords from the mediaeval world or use common depictions of “arab” swords. Instead I wanted to examine these READ MORE