Prototype 5

What’s happening in the video:

  • This is the final version of the game before playtest 2. Within this version I made no charges to any scripts or even any UI. This prototype was created by Anna as she took on the role of UI designer. Within this prototype you can see a couple of changes. Firstly, the UI was entirely rearranged to make the game look more futuristic / rustic at the same time, with an entirely new colour scheme to match the GDDs vibe. In addition, she also added a tasks button in order to reduce the clutter on screen that could potentially be overwhelming the player, this also allows for more tasks / requirements to be added without worrying about fitting it on the already cramped scene. Lastly, the main difference, all of the artists drawings / visuals got implemented, from the character icons to the backgrounds and different character artists. As you can tell all of this combined really gave life to the game and makes it look more like a completed game. As a group we all feel happy and confident going into playtest 2 with this prototype.