We focused on developing ideas for a Game Design Document (GDD) and explored different world-building techniques essential to game design. Our discussions centred on imagining potential inhabitants and scenarios within the game world, including its political landscape and structure.
Related Posts
Week 3
We were introduced to various concept art techniques, which we later applied to develop our Game Design Document (GDD) ideas.…
Week 9
We studied user interface (UI) design and the importance of a well-designed UI.
Blog 5
This week, we were privileged to have a guest speaker, Jupiter Hadley, visit us and present the intricacies of the…