We focused on developing ideas for a Game Design Document (GDD) and explored different world-building techniques essential to game design. Our discussions centred on imagining potential inhabitants and scenarios within the game world, including its political landscape and structure.
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Experimentations
Rough sketches using pencil shading (creating the protagonist). Working in the computer labs both digitally and drawing. Final outcome (drawn…
Hello world!
Welcome to My Blog. Hello! My name is Shwetaditya Ghosh, and I am currently pursuing my studies at the esteemed…