
The Western comic art style seen in The Walking Dead (TWD) was also considered as it emphasises shadows (the GDD mentions that the shading in the environment should be accentuated). This could balance out the harshness of some of the architecture in the environment and work well with the retro style of the UI.


The first six volumes were drawn by Tony Moore, and the following volumes were drawn by Charlie Adlard. Moore’s style was more cartoonish, which made it easier to convey expressions but some argued it didn’t match the tone of the story. Despite this, Moore was very skilled in creating texture in both the characters and the environment, which was achieved by using a variety of shading techniques.


Adlard, on the other hand, went for a more simplistic approach. His style was more realistic, and fans argued that this fit the tone/mood of the comics better. Although his work did lack a little in terms of detail and texture, the full-page spreads and overall look of the characters were his strong suit.


Key elements of the style:
- Accentuated shadows (e.g. around the nose and mouth, folds in clothing, etc.)
- Blackout shadows for things in the background
- Varied line weights
- Intentional lines to make the face look 3D (e.g. nose bridge, cheekbones, wrinkles, etc.)
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