Even though me and my team decided to cut out the boss fight, I had already made these animation beforehand. For the ending cutscene we only ended up using the (attack 2, idle and walking animation).

Walking animation :
This animation was used for the meeting between protagonist and boss.
- Frame number: 5
- frame duration: 142
- Time taken: 1 hour
- created in Aesperite
idle animation :
- Frame number: 11
- frame duration: 142
- Time taken: 1 hour
- created in Aesperite

Attack 1 :
This animation wasn’t used but it could be used for future development of the game
- Frame number: 6
- frame duration: 142
- Time taken: 1 hour
- created in Aesperite


Attack 2:
This animation was used before the ‘To be continued’ to show the players what there to come.
- Frame number: 7
- frame duration: 142
- Time taken: 1 hour
- created in Aesperite
Death:
This animation wasn’t used but it could be used for future development of the game
- Frame number: 9
- frame duration: 142
- Time taken: 1 hour
- created in Aesperite

Click on the link to go back to the animation page: Boss animation – Riya Limbu
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