This is one of the many enemy concepts that wasn’t implemented in the game because we didn’t have time to implement it so we cut it out.
Mood board
3rd enemy: Trinty
concept: A three-headed opponent melting together, displaying three separate feelings, symbolizing conflicting emotions. Trinity’s body is uneven and filled with little red faces with bright eyes.
- Shape : three heads, glowing eyes, large sharp claws and uneven legs
- texture : Slimy-like texture
- colour : dark blue/purple, greys and red tones
- motion : unstable movement but still a little fast
This is the pixelized version of Trinity
1st iteration
canvas size : 20 x 32
- This was the pixelated version of how I imagined Trinity, It took me 14 minutes to complete and I used the Resprite app. I’m happy with the overall look even though I wasn’t able to get the distinct faces I wanted, it still has scary look and looks like id fit in the depression realm environment.
Survey : These are the questions I sent out to get peer feedback with the final pixelated design of Trinity.


By the time, I was going to make animations or another iteration for Trinity we realized that there wasn’t enough time to implement all the enemies, so I decided not to go further anymore with this design.
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