Role:Character Artist

For me, this involves understanding Anna’s character ideas and making them embody what she wanted to convey in her game. I can do this by creating various different designs with different exploration and using her already made sketches in her GDD / using the pinterest art boards she created.

Role & responsibilities of a character designer :

✦ Liaising the look of the character/s and what style they are to be drawn in (such as anime, comic book art style, or realism, etc.)
✦ Researching the look, style, and genre of the film or game
✦ Developing various versions of the character looks and other design ideas
✦ Create characters that are relatable and possess human traits that will engage an audience
✦ Understand the character’s role in the script and draw it accordingly
✦ Collaborate with directors and other concept artists to create a visual consistency with other characters, and overall look of the animation or game
✦ Revise artwork according to feedback and teamwork
✦ Create model sheets showing characters drawn from different angles and showing different expressions
✦ Can tackle a creative challenge head-on, and enjoys problem-solving with the team regarding design issues
✦ Working with Storyboard Artists on how to incorporate the concept art into scenes and sequences
✦ discussing the brief with a games designer and lead artist
✦ specialising in one area of a game, such as human figures or weapons
✦ building up the characters
✦ involved with all aspects of character modelling including anatomical, cloth and hand-surface modelling
✦ creating and taking responsibility for art assets according to the game specification.

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