ALL TAKEN FROM ANNA’S GDD:
Game pillar & Major and minor :





ART:
- Visual Style Overview
- Theme: Dark with a surreal, dream-like quality. The game world feels alive and mysterious.
- Mood: Tense and atmospheric, with moments of vibrant energy during combat.
- Colour Palette: Deep, rich colors like purples, blues, and reds, with glowing highlights
- Art Style: Stylised 2D, with bold outlines and hand-drawn sketchy quality and textures. Visuals inspired by Hades, Curse of The Dead Gods and Darkest Dungeon.
- Note: Pixel art styles are also very effective and have been especially used in the roguelite genre, experimentation with pixel art is encouraged but not necessary.


Key References
- Environment: Abandoned ruins, and otherworldly caverns. Can be minimalist but highly atmospheric. Inspirations: Children of Morta, Below and Cult of The Lamb.
Characters :






Mechanics :



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