Nola – Protagonist

Nola is protagonist of No Entry After Midnight, the player is first introduced to her whilst she’s still on the streets. Nola although is a capable individual, doesn’t mean she wants to be alone again, especially after discovering a life after living on the streets for so long. For her aesthetics, I want to make her look unisex, whilst still keeping some feminine aspects to incorporate in her design. Out of all the NPCs in the game, she will have the most outfits; I want to make a pre-circus life design, her main circus costume and another costume that she borrows from Wendy (this can only be achieved when she reaches a certain friendship threshold with her).


Initial Plan

Starting off with the main costume, I want to incorporate really fluffy materials, whilst making it look tomboyish. I started collecting some images that I think may be useful for my design journey, from what I can gather here, I want to make a costume where Nola is able to move freely but still look part of the circus.

Design Warm-ups

Here, I did a few more design warm ups, as we can see, I have incorporated shorts / bloomers in my iterations. When I look to making my finalised design, I want to design Nola in gender neutral clothes.


Finalised Design

This is the design I worked hard on, I used some images from my mood board and went on Pinterest to find new images to help me with my vision. In regards to Nola’s colour palette, I wanted to use primary colours, later on I felt that the red top / blouse made her look like an “angry” character, so I changed it.

Finally, I came up with this. I like this colour palette more as it uses primary colours and it makes her character appear more soft.

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