As my game is set in the mid 20th century, I went around my home town to take pictures of the buildings to get an overall sense of what it could look like in game. Aylesbury is a town that is located at the South-East of England and was once a trading market. It was also important for its ducks and dairy produce but is now expanding on other industries such as food processing, light engineering and printing. (The Editors of Encyclopædia Britannica, 2024)

This environment specifically is utilised in the game’s intro when they are introduced to the world that the protagonist lives in. It should state that the protagonist lives in a cold, lonely environment. The characteristics that stand out in this environment are the:
- Cobblestoned paths
- Old, narrow buildings
- Grey atmosphere
- Clock tower

Another thing about my home town is that it has a market during the weekends and some of the weekdays. Here you can find an abundance of different cultural foods, fresh fruits and beautiful flowers. In the intro to the game, I want the player to be alone in the alley way that they live in but as soon as they step outside, they are reminded that they are alone as they witness families browse the stalls together.
I envision this market to be quite colourful, yet still staying somewhat desaturated to stick to the theme; this is so when the player finally goes to the circus, they are hit with the realisation that there is something better out there for the protagonist.