Starting Screen Development

First two concepts helped me decide that the bluish/greyish made more sense for the overall game idea – the flashbacks in the story were supposed to be in that exact bluish colour palette. All the concepts that were created afterwards were kept in those colours.

First Concept
Second Concept
Third Concept
Fourth Concept
Fifth Concept

At this point I couldn’t decide which layout looks best, so I messaged my friend asking for feedback (ignore the typos).

The second one, so the one they were talking about is presented here as the fifth concept and it’s the one I ultimately decided to use.

Last element of the starting screen that I had to choose was the font.

1. Rusted
2. Warband Stencil
3. FoglihtenNo07
4. Adelga

Since I couldn’t decide on which font I should use, I asked other people for feedback (see User Research)

In the end, FoglihtenNo07 was the font which was chosen by the surveyees most often, so that’s the font I went with.

Final version of the starting screen