This is the most developed build we have so far, however, there are still some bugs and visual errors we have made. Below is a list of everything we have noted in the playtest and what we plan to improve and work on in between now and our final submission:
Game is still hard but that’s kinda the point of a roguelike, Maybe put controller support but i dont think we have time
Everything ticked on this list is improvements we made after the playtest to reach our deadline. As a group we now feel very confident in our games playablitiy and enjoyability. The only bugs or work that hasn’t been completed are nearly entirely cosmetic minus a few gameplay bugs and we are at a stage now with the week commencing of the 12th where we feel it is now more important to work on our more personal work and as such the game work will most likely be ending here.
In this final stretch we prioritised getting as many major bugs fixed as possible whilst also correcting the less important ‘easier’ to fix bugs along the way.
This page was written, formatted & Reviewed by Joshua Bates