
The verticle slice we chose as a team to develop was the first realm/encounter in the game, the depression realm. As the game is a roguelite dungeon-crawler, we needed to include an area for a skill tree, dungeons to explore. We do want to include a boss encounter to flesh out the game more but as that is quite a lengthy process we may cut that out.
We have 12 weeks to produce this verticle slice, look at our weekly meeting logs to see what we manage to pull off!
This page was written, formatted/reviewed by Ayse