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JiZe Chen
Game Design Document by JiZe Chen
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About
Semester 1
Contents
Weekly Resources
Research
Understanding of GDD
No Man’s Sky
God of War
Art Research
Francis Fukuyama’s Our Posthuman Future
Market Research
Ideation&Development
Initial Idea
Twine
Colors that will be used
Spaceship Design
Basic Game Character Design – Characters
Basic Game Character Design – Neo Human
GDD
Game Overview
Storyline
Simple game flowchart
Expanded World-Building
Game Mechanics
Mission Design
Key Roles and Characters
Scenes and Planets
Art and Sound Design
Technical Features
Testing and Feedback
Endings
Neo-Human Promotional Trailer Script
Contact
Semester 2
Home
Weekly Improvements
Week 1 improvements
Week 2 improvements
Week 3 improvements
Week 4 improvements
Week 5 improvements
Week 6 improvements
Week 7 improvements
Week 8 improvements
Week 9 improvements
Weekly Resources
Week 1 resources
Week 2 resources
Week 3 resources
Week 4 resources
Week 5 resources
Week 6 resources
Week 7 resources
Week 8 resources
Research
Game Research
Dialogue Research
Home
Semester 2
Semester 2
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