This semester we have been working mainly in groups and everyone has been assigned a role within a team. I am the Narrative/World Designer for the game Oh! Rat, and my work focuses on completing the dialogue and plot design for the game. This contains all of my progress and what I was thinking at the time.
Weekly Improvement: This area documents all the work I’ve done and contains demos and where the ideas came from.
Weekly Resources: This area is mostly a record of what I got out of school, some notes. The ones that helped me with my game design.
Research: This area documents my sources of inspiration and knowledge on how to learn, mainly documenting the use of Yarn Spinner used for narrative design.