The Agile methodology has proven to be an invaluable framework for our development process, significantly enhancing our team’s collaboration and productivity. By adopting Agile principles, we broke down our development into manageable sprints, allowing for iterative progress and continuous feedback. This approach increased our adaptability, enabling us to respond swiftly to challenges and incorporate new ideas without derailing our overall timeline.
Regular communication and collaborative problem-solving fostered a cohesive team environment, ensuring that all members were aligned with the project’s goals. Through Agile, we maintained a steady development pace, kept our objectives clear, and ultimately delivered a game that, while modest in scale, was polished and resonated with our target audience.
The development of Lament enables us to prototype quickly, allowing for an iterative approach that fosters continuous improvement. We have the flexibility to adapt certain aspects based on what we or others identify as better solutions. Additionally, the work can be divided into smaller, more easily managed tasks, making the entire process more efficient and manageable.
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