─── ⋆⋅☆⋅⋆ ──Violet’s Dates─── ⋆⋅☆⋅⋆ ──

Hello and welcome to my semester 2 Project!
Group Blog link can be found here: https://year2.wsagames.com/violetsdates/
─── ⋆⋅☆⋅⋆ ──The brief─── ⋆⋅☆⋅⋆ ──
☆This module represents the next step in the development of the Games Design module. You will take forward one of the Game Design Documents (GDD) from the previous module into production. You will choose and pitch for a specific industry role within the production of a “Vertical Slice” from said GDD and, during the semester, work within a team, to realise its development.
☆You will take an in-depth approach to understanding and translating a GDD into production and utilise methods to realise in-depth research and professional team work methodologies, to create the related assets dependent on your role within the team. Weekly Sprints will take place to inform team progress.
☆The teams for each “Vertical Slice” will be set up in the form of a small indie game operation, working under roles of Chief Technical Officer (CTO) and Chief Operating Officer (COO), your own role will determine the specific nature of your work.
☆Your portfolio should consist of all studio work developed over the course of the semester, including evidence of workshop and tutorial activities, all sketchbooks, research, annotation and preparatory material alongside outcomes as directed.