Essential Experience Development

Feedback + Revisiting

After receiving some feedback from peers and my tutor I decided to commit to idea 1 and explain a more in depth essential experience. Below you can see my ideas for the game as well as the experience that I want the player to have. Also I’ve had some peer suggestions for some games that may aid my research.

Sketches and visual research that support my essential experience

Here below was my own take on a rough user journey map that hopefully supports my essential experience.

I think after some thinking my essential experience seems to more about understanding, still with elements of empathy and slight anxiety but after Mondays lesson (14th) I came to a realisation that I want players to experience a understanding of a topic they might not have been fully clued up on.