Here I’ll be uploading any individual assets that contribute towards the environment and a little bit about each asset.
You can find all assets on the group blog here:https://year2.wsagames.com/violetsdates/development-of-violets-dates/sample-page/environment-assets/
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Café Assets

Yami’s Coffee – When Yami appears for their date his coffee will then appear on the table which will later play apart in the narrative.

Dessert Hint – Within Violet’s Dates players can unlock Violet’s secret dialogue via collecting hints. As time goes by the hints will take a slight turn into something more sinister but to begin with while they are on their date a waiter will bring over the dessert as a timed hint which players can interact with and add it to their collection.
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Exterior Café Asset

Cat Hint – Within Violet’s Dates players can unlock Violet’s secret dialogue via collecting hints. As time goes by the hints will take a slight turn into something more sinister but to begin with while Violet is on her way over to the café she is stopped in her tracks by a cute cat lying outside the Coral Cup Café. If players click on the cat it will also be added to their hint count.
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Violet’s Bedroom / Mermaid Café Assets




Violet’s phone / text messages – Acting upon feedback given within our playtest in week 5 as well as some group discussion, some people had suggested adding a phone to show when Eli was texting Violet as before it just appeared on the bottom of the screen and was hard to decipher what was actually going on, so I’ve gone and created an interactive phone which players will be able to interact with to add more to the narrative side of the game. Here are some tests I did with having the asset within the game.
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