Level Design

Untitled Goose Game: The main quests from Untitled Goose Game revolve around theft. So the development team created a goose, and a person, and some stuff the person cared about to steal – then they explored some environments and systems READ MORE

Week 5: Playtesting

Guest Speaker Jupiter on Community Management and Games Journalism Part 1: Who are your audience? Break down your game: genre, graphic style, playstyle, camera angle, “games like”… Identify what makes your game different! The Binding of Isaac:– Rogue-like, unique atmosphere, READ MORE

Week 3: Teamwork

Monday This week had emphasis on getting to know our groupmates and identifying our collective strengths and weaknesses so we could understand how to combat them. Luckily I happen to get along with my whole team, which smooths a lot READ MORE