
Week 13!!!!!!
With the G.D.D. project this semester coming to a close, I want to reflect back on what I’ve been able to accomplish. My work had a lot of ups and downs. On the one hand, I did accomplish everything I READ MORE

Week 12!!!!!
Calamity – after managing to make a short animation and a couple snapshots of a 3D scene, the exhibition was cancelled. While this does give me time to focus on other areas of my website, I was quite looking forward READ MORE
Market Research
The market research for PARANOIA will be important, because in order for a game to be popular it has to resonate with its target demographic. My demographic will be fans of horror, and will probably skew younger at people in READ MORE