Level Design

Untitled Goose Game: The main quests from Untitled Goose Game revolve around theft. So the development team created a goose, and a person, and some stuff the person cared about to steal – then they explored some environments and systems READ MORE

Week 5: Playtesting

Guest Speaker Jupiter on Community Management and Games Journalism Part 1: Who are your audience? Break down your game: genre, graphic style, playstyle, camera angle, “games like”… Identify what makes your game different! The Binding of Isaac:– Rogue-like, unique atmosphere, READ MORE

Week 3: Teamwork

Monday This week had emphasis on getting to know our groupmates and identifying our collective strengths and weaknesses so we could understand how to combat them. Luckily I happen to get along with my whole team, which smooths a lot READ MORE

Narrative

. Essential Assets: Quest 1 Quest 2 Quest 3 Quest 4 Quest 5 5 screws2 sofas Coffee tableTeacupBook Bread loafCrumbsMousetrapMouse hole CheeseCrackerGrapesBreadcrumbsBroom CakeCake SlicePlateDropped cutlery

Styling

As the Environment Artist, it is one of my many jobs to ensure any and all assets created fit in with the overall determined art direction. This keeps the game looking cohesive and aesthetically pleasing to entice the player. Luckily, READ MORE