
Week 2 Reading
Worldbuilding from a Mechanic by Emily Short: If you have mechanics, that means you have If the gameplay action is not tied to anything in the real world, though, we may need to invent a context that makes sense of READ MORE

Week 1 Reading
“People may forget what you said, but they’ll never forget how you made them feel.” – Maya Angelou To make sure the emotions you create are the right ones, ask yourself these questions: “Work in the invisible world at least READ MORE