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This semesters module is ‘game development’ focused around working in a team with specific roles. 6 GDD’s from last semester got chosen to get created, we filled out a form deciding what GDD and what roles we would like to take. I got put in the ‘Oh Rats’ game and managed to get the character artist role.

Phases:

  • Weeks 1-3, set up and scope
  • Week 4-6, development phase 1
  • Week 8-9, development phase 2

Learning Outcomes:

  • How to identify a teamwork role
  • What are the practical applications of these roles?
  • How to support your co-workers
  • Effective project management
  • Effective time management