This semesters module is ‘game development’ focused around working in a team with specific roles. 6 GDD’s from last semester got chosen to get created, we filled out a form deciding what GDD and what roles we would like to take. I got put in the ‘Oh Rats’ game and managed to get the character artist role.
Phases:
- Weeks 1-3, set up and scope
- Week 4-6, development phase 1
- Week 8-9, development phase 2
Learning Outcomes:
- How to identify a teamwork role
- What are the practical applications of these roles?
- How to support your co-workers
- Effective project management
- Effective time management