Child Animations

Animating the child, since the child is obsessive and dangerous I made him look scary when modelling him and when animating him I gave him slouched walk.

Walking Animation:

A hunched over walk to make the player feel more threatened. I’m doing this only for the child since in Esi’s GDD she says that the child is obsessive and dangerous.

Idle Animation:

These animations are made to add personality to the characters. The idle animation is meant to be creepy and unsettling.

Grab and miss animations:

We decided to have the child be able to catch you and move you around the house, I made two animations where the child grabs and fails to grab player.