Pushing TapKey Mechanic

TapKey Mechanic

This is a pushing mechanic using the tapKey system that was needed to create the QTE in my other project.

Unreal Nodes

This is my tap key event which was placed in my first person character folder.

I created a cube and added a box collider which would be the trigger for my tapKey event.

This was the nodes to move the box every time the key was pressed. I also had to add nodes to fix the character to the cube and to move along the same axis as the cube when key is pressed.

Pushing Mechanic

The pushing mechanic using keyTap was successful the cube moved along with the player, however it looked a little choppy since it was first person perspective.