Modelling

This was by far the easiest one since I simply used a bezier curve on blender to get the desired shape for my model and then solidified it to make the body. The head was a iscosphere that I sculpted into the monster I drew in my concept drawing. I even added more detail when sculpting since the previous design was too simple.
Texture

I was originally gonna do I emerald texture were the body would be slightly transparent but I chose against it since it wouldn’t fit with the colours of my other assets. I went with a simple cold rock look and textured the whole body in rock. The only part I changed were the teeth since the teeth as the same colour looked a little weird so I assigned a lighter rock texture to the teeth to make it look a little better.
Thoughts?
This was extremely simple so it doesn’t look too amazing I only created it since I wanted to show it in the scene I had planned to make later on.