Week 1: Team assembly

Week 1 was when I got put in my group tasked to create a vertical slice of ‘Oh Rats’ by Esi. My group consists of 5 different people including me, all with selected roles to make the games vertical slice. My role at first was mechanic designer, however I asked to change into 3D character artist since I felt like I could do more in that role.

Our team got straight to work as soon as we got together, we started of by making flow charts to break down the games components and figure out what we can manage to make or not from the original GDD.

After writing down the charts we decided to begin documenting our planning on Figma planning whiteboard.

We also did some more planning on this whiteboard which can be viewed through the link that is showed: https://www.figma.com

This was all for this week since we only got started nearing the end of the week on a Thursday.

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