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Hugo Mazariegos

Coursework

  • About
  • Semester 1
    • Home
    • Blog
    • Research
      • Desk Based Research
        • ‘Outer Wilds’ Review
        • Fictional Inspiration
        • Story Structure
      • Art Based Research
        • Art Style Exploration
        • Artist Inspiration
      • Field Based Research
      • Market Research
        • Initial Idea Survey
      • Philosophy
        • Existentialism
        • Nihilism
    • Game Concept
      • Initial Game Concepts
      • Developed Game Concepts
        • Finding Astraios
        • One of Many
        • Launderette
      • Finalised Game Concept
    • Game Visual Concepts
      • Character Concept
      • Galactic Monster Concept
      • Spaceship Concept
      • Items Concept
    • GDD
      • Contents
      • Game Concept
      • Game Mechanics
      • Interface
      • Art and Video
      • Sound and Music
      • Story
      • Level Overview
      • Market Analysis
    • 3D Blender & Prototypes
      • 3D Models
        • Astronaut
        • Space Station
        • Galactic Monster
        • Blackhole
      • Prototypes
        • QTE Mechanic
        • Pushing TapKey Mechanic
        • Unlocking Door with Password
      • Animation/ Trailer
  • Semester 2
    • Home
    • Research
      • 3D Character Artist
      • Animation Research
      • Game Inspiration
    • Blog
      • Week 1: Team assembly
      • Week 2: First Sprint
      • Week 3: Level Design and Rat Modelling
      • Week 4: Animation
      • Week 5: Playtest
      • Week 6: Human Models
      • Week 7: Formative Feedback
      • Week 8: Presentation
      • Week 9: Playtest
      • Week 10: House Baked Textures
      • Week 11: Showcase
      • Week 12: Hand In Week
    • Development
      • Rat Model
        • Rat Idle Animation
        • Rat Walking Animation
        • Rat Jumping Animation
        • Rat Running Animation
        • Rat Random Idle Animation
      • Human Models
        • Father Animations
        • Child Animations
        • Mother Animations
      • Elder Rat Model
        • Elder Rat Animations

Month: November 2024

semester1

Week 9

hm3g23November 30, 2024January 11, 2025

Interaction, controllers, UX, usability In week 9 we learned about UI and the importance of a good UI, my game…

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semester1

Week 8

hm3g23November 20, 2024January 11, 2025

Audio I already have a solid idea for the audio my game is going Mohave I took inspiration from the…

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semester1

Week 7

hm3g23November 16, 2024January 10, 2025

Formative Feedback I wasn’t able to attend the formative feedback but I was able to get a friend to review…

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semester1

Week 6

hm3g23November 6, 2024January 10, 2025

Game Play and Game Systems We started turning our game elements into systems and began looking a core game play…

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semester1

Week 5

hm3g23November 2, 2024January 10, 2025

Narrative In week 5 we began looking at narrative, things such as game world elements which can influence the story…

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  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • November 2024
  • October 2024
  • Week 12: Hand In Week
  • Week 11: Showcase
  • Week 10: House Baked Textures
  • Week 9: Playtest
  • Week 8: Presentation

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