Sprint 8
Create the level and ramps for the world and make sure everyone are on the same place of vision for the game.
Week 9


Tutorial level success needing to make it more obvious where the character should move to, play-test. Had minor adjustments which required fixing, colour contrast between intractable objects and not.
Week 10
Sprints
Continue the level and improve the current through the feedback given,
Asking for more feedback,

Creating more notacable objects which the player should interact with darkening the existing colours with having the usuable and important objects in bright colours also conveying the dying creativity in the world which is the key theme in Parker’s world
Changing slightly the puzzles and beginning to create a new section, improved the hub easier to navigate.