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Esi Amoah

Week 7 – Feedback Week. . .

Posted on November 10, 2024

Formative Feedback

This week is feedback week! I showed Vanissa my game idea and we wrote down some ideas on improving my game. Here is some of the feedback I received.

  • Conflict between characters (How to show)
  • Checkpoints between levels are not highlighted on the map
  • Maybe a Rat view? (special perk, between first person and third)
    • How do Rats make decisions?
  • Different levels of fear, fear levels for each character
  • Different motivations for characters: hunger, thirst etc, will all lead to the same thing (going into a human house)
    • What happens at the end? How do you achieve safety? What is safe?
    • What are the Game Pillars? (Fear Levels of characters, Households, POV of Rat, Safety) 
    • Aesthetic, Mechanics, etc

I will be working over the next couple of weeks on how to improve and implement these ideas into my game.

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