A place. A world can be almost anything. Typically a place where people live with certain environmental and cultural theme factoring into it. A world that is showcased within a game. It can be completely fictional to something based more in reality but typically a fictional world. What are important factors to think about? When…
Category: Weekly Lectures + Updates
The notes from lectures and my weekly thoughts.
Week One – What Is A GDD
#Lens 1 – Lens of Emotion I would like my players to have an enjoyable and thoughtful experience, an experience that they will remember and hopefully reminisce back onto. Hopefully a sense of nostalgia, but also a melancholy. Happy but also somewhat sad. use imagery and storytelling to inflict a certain overall emotion. The right…