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Camilla Morrissey
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About Me
Development
Generating Ideas
Character Design
Environment design
Narrative Development
Player Experience
Research
GDD’s
Art Style
Evoking An Emotional Response
What makes a game popular?
Dementia And Considerations
GDD
Game Overview
Major and Minor focus
Game pillars
Art Bible
Narrative
Gameplay
Market
Weekly Lectures + Updates
Week One – What Is A GDD
Week Two – World Building
Week Three – Concept Art
Week Four – Character Design
Week Five – Narrative
Week Six – Gameplay
Week Seven – Feedback
Week Eight – Audio
Referencing
Bibliography
Camilla Morrissey
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