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Camilla Morrissey
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Camilla Morrissey

Month: January 2025

Game pillars

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Game pillars are the core ideas you will base a game around. Your game pillars should be the most vitally important aspects of your game and be brief, concise and easily explained. These are the core topics for my game broken down, since it is a narrative based game it mostly focuses on the more…

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Major and Minor focus

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Major focus: Narrative Minor focus: visuals

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Dementia And Considerations

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‘In order to be able to intervene to decrease dementia stigma, we need to understand cultural stigma related to dementia’ (Low, 2020). Since a large portion of my narrative surrounds dementia there are many considerations i need to take and things i should be aware of before i proceed. Almost all representation in media of…

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Bibliography

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DONTNOD Entertainment. (2015). Life is Strange. [Online]. Square Enix. Available at: https://store.steampowered.com/app/319630/Life_is_Strange__Episode_1/ [Accessed 21 October 2024]. Samra Junaid. (2023). How to Use Nostalgia to Connect Better With Your Audience. [Online]. Medium. Available at: https://medium.com/practice-in-public/how-to-use-nostalgia-to-connect-better-with-your-audience-120d [Accessed 11 November 2024]. John French. (2022). How to write a game design document (with examples). [Online]. gamedevbeginer. Available at: https://gamedevbeginner.com/how-to-write-a-game-design-document-with-examples/…

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What makes a game popular?

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There is not one factor that would can make a game popular, simply put it is almost everything about a game that can affect its success. But by looking at some popular games and breaking down what made these such a success can help me to have a better idea of how to market, display…

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Market

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My game is targeted towards young adults and teens. Considering some of the more mature themes surrounding the characters and narrative i feel as though the game should be rated 12+. Character death, illness and vague imagery surrounding these topics are all reasons why i feel as though this age rating is suitable. Although the…

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Art Bible

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Inspired by games artistically such as ‘Fran Bow’ and ‘Sally face’ flash before my eyes is a 2D style game with a mostly vibrant and cartoonish art style. With visible brush strokes and chunkier shading styles the games art vaguely resembles that of a children’s picture book. Artistic Style: The game will have a bright…

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Gameplay

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Mechanics: exploration: The player must walk around and explore their environment, it is a key mechanic within my game. The Gameworld is filled with story book imagery and bright colours making the exploration experience be cosy and pleasant. It is a simple two dimensional game expedience where the player is partially free to walk around…

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Narrative

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Premise: Flash before my eyes follows the main character Annabelle, an elderly woman trapped within the mind and body of her 8 year old self within her final moments of life. Follow and control her as she explores the familiar yet forgotten environment to aid her in unlocking her past memories forgotten due to her…

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Game Overview

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Game Title: Flash before my eyes Genre: Puzzle, Phycological, Cosy Platform: PC, Console Pitch Explore and unlock the memories of your past. In this tragic, sad, but hopeful experience where nothing can stay hidden for long. Play as Annabelle an elderly woman trapped inside the memories of her past as she takes her final breaths…

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