
Here I’m going to be documenting everything about my semester 2 project. I’ll be working in a team to bring life to the detailed vision of “Those Left Behind“ by Franciszek Ryt.
The game’s shared development journal can be accessed here.
Blog Sections:
✧ Development - Follows the ideation, iteration & development process.
✧ Work - Refers to lectures/workshops, and project management.
✧ Weekly Reflections - My thoughts and reflections over the week.
✧ Research - Research done in conjunction with the development process.
The Brief
“This module represents the next step in the development of the Games Design module. You will take forward one of the Game Design Documents (GDD) from the previous module to create a “Vertical Slice” from said GDD and, during the semester, work within a team, to realise its development.
✧ Take an in-depth approach to understanding and translating a GDD into production and utilise methods to realise in depth research and professional team work methodologies, to create the related assets dependant on your role within the team.
✧ Weekly Sprints will take place to inform team progress. The teams for each “Vertical Slice” will be set up in the form of a small indie game operation.
✧ Your own role will determine the specific nature of your work, be that translating mechanic ideas into code, or concept art into working 2d or 3d game assets.”