Anna Bonadio ✧ Game Designer
YEAR 2 PORTFOLIO
Lament
GDD
Where the game’s design documentation can be found
Game Overview
Project Major & Minor
Game Pillars
Gameplay
Narrative
Art
Mechanics
Levels
Sound
Platform Specification & Control Mapping
Market & Promotional Content
One-Page GDD
Development & Ideation
Where I argue with myself about what looks and sounds better.
World Design
Where everything that includes and is about the game world is kept.
Character Design
Where I keep everything about my process of designing the game characters.
Gameplay & Mechanics
Where decisions about gameplay & mechanics can be found.
Narrative
Everything about the development of the game’s narrative and storyline.
Weekly Updates
Find the behind the scenes progress of my game development and design in orderly fashion.
Research
Where I include all of the research done for this project.
Games Research
The posts below are all of the games I’ve played in relation to this project; whether they were personally recommended to me, a game I thought was worth experiencing or one that simply had a similar concept. These posts will include my personal opinions of these games and how my experience playing them will apply to the development of my own game.
Those Left Behind
Development
My development process of working on Those Left Behind.
World Building
UI & Art
Work
All work that occurs outside of development and research e.g. lectures and workshops
Weekly Reflections
Research
Game Research
All Posts
Anna Bonadio ✧ Game Designer
YEAR 2 PORTFOLIO
Categories
Select Category
Character Design
Development
Development & Ideation
Game Research TLB
Gameplay & Mechanics
Games Research
GDD
Narrative
Research
Research TLB
UI/UX
Weekly Reflections
Weekly Updates
Work
World Building
World Design
Team Meetings
March 24, 2025
Week 8 Reflection
March 22, 2025
UI Mockups
March 21, 2025
UI Implementation
March 21, 2025
Font
March 19, 2025
QA Industry Advice
March 18, 2025
Resource hotbar & Panels
March 13, 2025
Buttons
March 12, 2025
Week 6 Reflection
March 12, 2025
UI & Art
March 10, 2025
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