Now that the team and I had outlined the structure of the gameplay, we could begin drafting the dialogue and work further on the narrative. I turned the flowchart below into a basic Twine sequence to pass off to the narrative designer, Yiran.



With this, Yiran would start writing the script for each scene or “chapter” regarding each of the family members and their desires.
Before writing, she asked me to look over and review them in case of any errors with grammar and I said I’d be happy to do so. Being someone who was one point an international student myself, I can understand the difficulty of having to write in a whole new language, so I hope I can be more of help than a hinderence to her with the dialogue.
Yiran would send me her draft of the dialogue scenes, I reviewed them with changes and notes supporting why I made those edits, and the idea is that we would repeat the process until we both felt ocnfident.
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