Responsibilities + Role
- Role -> Mechanics, UI/UX Designer & Lead Project Manager
Initial Tasks
- Player Mechanics
- Movement
- Dash
- Lock movement
- I-frames
- Sword melee attack
- Enemy collider check
- Instantiate/ check player weapon collider
- Sound UI/UX
- Input sounds (menu select)
- Text sounds
- Dash refill
- HP replenish