Forsaken Hex is a story-driven side-scroller adventure game designed to challenge players’ morals and decision-making throughout each environment and stage within the story. This game is a critique on corrupt collectives and their influence on the masses. The players’ objective depends on what they want from the game and how this decides the path they will end up getting. If the player wants to have a good path, their objective would be to free the souls of the mutated and challenge the coven. If the player would rather have a bad path, their objective would be harvesting all the mutated souls and completing their initiation to the coven.
Core Game Flow

This flowchart depicts the flow of the game’s core premise and how it would unfold through different choices the player makes.
Core Gameplay Loop

This is the core gameplay loop of Forsaken Hex, this shows the Minigame Fighting mechanic as the integral part of the games progression and structure.