play The Stanley Parable (Davey Wreden and William Pugh)
Twine games
https://pseudavid.itch.io/the-master-of-the-land
https://npckc.itch.io/space-frog
https://evertides.itch.io/when-twilight-strikes
Environmental storytelling is where narratives are told through design not verbal. This is a good practice that I would like to include in my game as I plan to not have a bunch of dialogue.
The three-act structure concept is the set up of narrative through three different stages; beginning, climax and end.